Arua v997

sinensis

Developer
Staff member
Developer
Feedback: https://forum.aruarose.com/threads/arua-v997-feedback.174817/

Patch Notes:
  • Added Teiwez Mask to the Clothing Craft skill.
  • Added 2 additional respawn points at the Sikuku Ruins.
  • Added "Specter" versions of the Sikuku Ruins King monsters.
  • Added Teiwez Cloth material drop to the Forgotten Temple (B2) Tirwin monsters.
  • Added new Season of Love event items.
  • Added Valentines Wedding Chest:
    • We've moved some of the items from the Valentines Chest into this new Chest.
  • Added Spectral Artifact face decoration items to the Clothing Craft skill:
    • Blue Spectral Artifact.
    • Green Spectral Artifact.
    • Purple Spectral Artifact.
    • Red Spectral Artifact.
    • White Spectral Artifact.
    • Yellow Spectral Artifact.
  • Added Union Devotion Reset Coupon to the Item Mall.
  • Blocked the Kiss skill at PvP Zones.
  • Edited the Quickbars so that they can be rotated vertically.
  • Edited the Berkana Stone boss:
    • Added Berkana Stone Fragment and Chained Tumbler Earring to its droptable.
    • Edited the Berkana Stone to always drop an additional item with the Berkana Chest.
    • Edited the Berkana Stone to have less Health after the Heavy Tumbler phase has ended.
    • Edited the Heavy Tumbler to remain enraged slightly longer.
    • Edited the Enraged Tumbler to have a higher chance to change its target.
    • Fixed Moon Pastor Laguz' exit portal instantly disappearing.
    • Reduced the range of the Berkana Stone's Fainted AOE skill.
  • Edited the hitboxes of Berkana Stone, Moon Pastor Laguz, Tirwins and skill summoned monsters to be smaller and above ground level:
    • This makes it far easier to target players who stand close or underneath these monsters.
  • Edited the droptables of the Sikuku Ruins King monsters, giving them a rate increase and added equipment items.
  • Edited the Giant Ice Crystal at the Frozen Cave to have a chance to change its position after each Blizzard phase.
  • Edited the Vending Shop window to be wider and less vertical.
  • Edited [Event Info] Felice Fete to use the Event Exchange interface for the Season of Love event.
  • Fixed a bug which prevented players from logging out when being around other players casting certain skills.
  • Fixed a bug which would put you in your own cart after clicking to leave the backseat of another.
  • Fixed a bug which prevented some players from starting the Forgotten Temple Investigation quests.
  • Fixed the Dumb status/condition visual effect not rotating around the character correctly.
  • Fixed a bug that could cause static monsters to disappear on the client under certain conditions.
  • Fixed a client crash caused by players riding on Cart backseats.
  • Fixed a bug where Cart passengers would sometimes keep their buffs after riding.
  • Fixed a movement speed desynchronization which would occur after leaving a Cart with Arua's Fairy.
  • Fixed the gem positions of the Frostborne Blade and Lollipop Wand weapons.
  • Fixed a server crash relating to Union Wars and punishments being applied to players.
  • Fixed a bug where the Mall would sometimes not open correctly for some players.
  • Fixed a bug where characters which used the Boost Up Event then Reborn after the release of Arua v996 would be unable to receive their job identification.
  • Fixed a client crash which sometimes occured just before or just after logging into the game.
  • Fixed visual error with the tail of all Dragon Mounts.
  • Fixed a bug where the Server time shown below the minimap wouldn't be accurate.
  • Fixed certain player faces not having ears.
  • Fixed the Warrior Ring obtained from the Union War Chest not having a bonus stat.
  • Fixed the Taunt status/condition icon not showing under the Large Monster HP Bar or for Party members.
  • Increased the level of the following monsters so they can be farmed with Level 228 characters:
    • Tigris
    • Tigris Leader
    • Pantharis
  • Reduced the Level requirements of the Heavy Tumbler and Shaman Zombie Pets from 170 to 160.
  • Reduced the Level requirements of the Manipulating Warlord Mask from 205 to 200.

Game Arenas:
  • Added a new Clan v Clan Arena: Clan Deathmatch:
  • Added a new Clan v Clan Arena: The Colosseum:
  • Fixed a bug where Pets would show in some Game Arenas (i.e. Christmas Hunt), and added the ability to specific allow or block pets depending on the Game Arena.
  • Fixed a client crash which would sometimes happen when joining an Arena.
  • Increased the strength of the automatic buffs given in some Arenas.
  • Removed the close button from the reward picker for the Union Wars to stop players accidentally closing the window, which is what some have done.

Battle Royale:
  • Added movement speed and attack speed bonus to all melee weapons.
  • Skills will now randomly drop as a stack of up to 3, rather than only 1.
  • The minimum speed of players has now been capped to 1,000:
    • This means that a players speed will never be below 1,000, but it can be increased with items you find inside the Arena.
  • The starting stat points has been increased from 2,000 to 3,000.

Junon's Union War:
  • Added a new Union War time:
    • Monday - Sunday: 6:00pm (Local Arua Time)
  • Crystals will now automatically regenerate health every few seconds. This does not apply to the Dusk Crystal.
  • Decreased the Stun punishment from 7s to 5s.
  • Extra time will now only be rewarded once after both the Left and Right Sunrise Crystals have been killed, rather than rewarding 5 minutes extra time for each crystal.
  • Increased some attributes of the crystals.
  • Increased the scaling which calculates the health of the crystals each Arena.
  • Removed Poison and Slow punishments from the Dusk Crystal.
  • The end timer (the point at which the Union War has been won, to the winners being teleported back home) has been increased from 5s to 10s.

Luna's Union War:
  • Added a new Union War time:
    • Monday - Sunday: 8:00pm (Local Arua Time)
  • Fixed issues with the map that could cause other players to appear on the roof sometimes.
  • Increased the Stun punishment from 7s to 15s.
  • Increased the scaling which calculates the health of the crystals each Arena.
  • Reduced the height of invisible walls on the map to prevent players accidentally clicking them or the camera colliding with them.
  • Removed Poison and Slow punishments from the Dusk Crystal.
  • The end timer (the point at which the Union War has been won, to the winners being teleported back home) has been increased from 5s to 10s.
  • The active crystal will now automatically regenerate health every few seconds.

As always with new Game Arenas, we have made every effort to fix any bugs before release, so please report any you find to us as soon as possible.
 

sinensis

Developer
Staff member
Developer


Clan Deathmatch:
  • An intense, fast paced Clan v Clan Arena where two clans battle it out to be victorious in the gameplay style of team deathmatch.
  • Each clan starts with 150 Tickets. Scores are shown on the left side of the game client.
  • Each kill your clan makes will reduce the enemy tickets by 1. Water areas are strictly forbidden and will result in cetain death and your tickets being reduced by 1.
  • Players will respawn in random locations around the outside of the map after a short delay, giving players quick access to head straight into the middle where battles should take place.
  • Game time is currently set to 20 minutes with a 3 second respawn delay per death.
  • The losing clan is the one which has their tickets reduced to 0 first, or the one with the lowest amount of tickets remaining when the game time has expired.
  • At this time, you must hold the position of Commander or higher to initiate the queue. Other clan members can then sign up until the queue is full. The Arena will start when both queues are full.
  • To battle a particular clan, clans should simply arrange to sign up to the Arena at the same time.
  • Leaderboards will be available for Clan Deathmatch from the Game Arena window once we have collected enough data to get everything working smoothly.
 

sinensis

Developer
Staff member
Developer


The Colosseum:
  • A Clan v Clan Arena which allows clans to PvP in a Duel style, where the winning clan is the one which first wins 10 rounds.
  • At the start of each round, players are moved to their assigned spawning areas where they will have a short amount of time to prepare themselves.
  • Once all clan members have been defeated, the round will reset and players taken back to the spawning areas.
  • Round times are currently set to 5 minutes with a 15 second warm up period.
  • At this time, you must hold the position of Commander or higher to initiate the queue. Other clan members can then sign up until the queue is full. The Arena will start when both queues are full.
  • To battle a particular clan, clans should simply arrange to sign up to the Arena at the same time.
  • Leaderboards will be available for The Colosseum from the Game Arena window once we have collected enough data to get everything working smoothly.
 
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